ICCF

EU/TC11/sf1 Board 4, 11th European Team Championship - Semifinal 1 Board 4

TD Glaser, Karel (IA)
Category 71234567891011GMSIMIMCCMCCEScoreWinsSBRGPlace
1BUL50372CCMDimov, Diyan2432BUL Bulgaria½½½½½½½½116227.501
2DEN150975IMJensen, Claus2369DEN Denmark½½½½½½½½1176227.501
3SUI100304IMLeimgruber, Reto2452SUI Switzerland½½½½½½½½½15.5125.7503
4ISL300159IMÍsólfsson, Eggert2464ISL Iceland½½½½½½½½½15.5125.7503
5CRO900182CCMDorić, Nenad2388CRO Croatia½½½½½½½½½175.5125.7503
6LTU920216GMAndriulaitis, Vytautas2505LTU Lithuania½½½½½½½½½15.5125.7503
7TUR490448IMErgenekon, Mete2422TUR Turkey½½½½½½½½½½502507
8SCO620643 Bell, Alan D.2399SCO Scotland½½½½½½½½½½7502507
9EST930280CCEDmitriev, Vladimir2418EST Estonia½½½½½½½½½½502507
10FIN460876 Teeriaho, Tuomo2330FIN Finland00½½½½½½½½74019.5010
11NOR360295 Lahlum, Hans Olav2228NOR Norway000000½½½½764209.5011

Latest results from 11/9/2019 are displayed in red.

Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 55

CCE norm achieved by: Teeriaho, Tuomo; Bell, Alan D.
CCM norm achieved by: Bell, Alan D.

This is a server event.
The start date was 6/1/2017.
There is no end date.
ICCF standard time control 10 moves in 50 days with doubling after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See 2017 Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule (see ICCF rule 1.3.4.3). This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Grodzensky, Sergey Yakovlevich.

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