MT-Løvholt2/sf3 Board 4, 2nd Thor Løvholt Team Tournament Semi-Final 3 Board 4
| TD Glaser, Karel (IA) |
Category 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | Score | Wins | SB | RG | Place |
---|
1 | | 490209 | | Ciklabakkal, Metin | 2006 | Turkey | | ½ | ½ | 1 | ½ | ½ | ½ | 1 | 1 | 1 | 6.5 | 4 | 26 | 0 | 1 |
2 | | 160056 | | Sánchez de Ybargüen Gutiérrez, Luis F. | 2245 | Spain | ½ | | ½ | ½ | ½ | 1 | ½ | ½ | ½ | 1 | 5.5 | 2 | 22 | 0 | 2 |
3 | | 82413 | | Walther, Joachim | 2224 | Germany | ½ | ½ | | ½ | ½ | ½ | ½ | ½ | 1 | 1 | 5.5 | 2 | 21.75 | 0 | 3 |
4 | | 219137 | | Mason, Ian J. | 2236 | England | 0 | ½ | ½ | | ½ | 1 | ½ | ½ | ½ | 1 | 5 | 2 | 19 | 0 | 4 |
5 | | 900091 | | Latas, Perica | 2106 | Croatia | ½ | ½ | ½ | ½ | | ½ | ½ | ½ | ½ | 1 | 5 | 1 | 20 | 0 | 5 |
6 | | 100415 | | Germann, Josef | 2215 | Switzerland | ½ | 0 | ½ | 0 | ½ | | 1 | ½ | ½ | 1 | 4.5 | 2 | 17.25 | 0 | 6 |
7 | | 420687 | | Zawadka, Zbigniew | 2204 | Poland | ½ | ½ | ½ | ½ | ½ | 0 | | ½ | ½ | 1 | 4.5 | 1 | 18 | 0 | 7 |
8 | | 440464 | | Creţu, Sorin | 2234 | Romania | 0 | ½ | ½ | ½ | ½ | ½ | ½ | | ½ | 1 | 4.5 | 1 | 17 | 0 | 8 |
9 | | 150568 | | Bratholm, Palle Skov | 2120 | Denmark | 0 | ½ | 0 | ½ | ½ | ½ | ½ | ½ | | 1 | 4 | 1 | 14.5 | 0 | 9 |
10 | | 713039 | | Tavares, Quintino | 1903 | Cape Verde | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | | 0 | 0 | 0 | 0 | 10 |
Latest results from 7/26/2014 are displayed in red.
Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 45
The first 3 Teams from each of the three Semi-Finals will qualify for the Final, together with the 2 best 4th-placed teams, to make an 11-Team Final.
This is a server event.
The start date was 9/1/2013.
The end date was 9/30/2015.
ICCF standard time control 10 moves in 40 days with doubling after 20 days is used.
Games are stopped if a player exceeds his thinking time. A claim by the opponent is required.
30 days of leave per year are available to each player.
Special leave can be requested from the Special Leave Office.
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule (see ICCF rule 1.3.4.3). This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Limbert, Neil.