ICCF

EU/TC9/final Board 2, 9th European Team Championship - Final Board 2

TD Klauner, Thed (IA)
Category 12 GM=7½ SIM=6 IM=512345678910111213ScoreWinsSBRGPlace
1ITA241018GMRiccio, Eros2636ITA Italy½½½½½½111½1½8445.7501
2SLO480084GMKorže, Danilo2515SLO Slovenia½½½½½1½½½½1½7240.7502
3ENG211655SIMWilliamson, Harvey D.2509ENG England½½½½½½½½½1½1724003
4LTU920051SIMNovikovas, Vitalijus2524LTU Lithuania½½½½½½½½½1½1E724003
5AUT10593IMHatzl, Johannes2493AUT Austria½½½½1½½½½½½½6.5138.7505
6SVK950334SIMTrembeckí, Lubos2541SVK Slovakia½½½½0½½½½1½½6135.2506
7CFR141241GMTurkov, Vladimir Sergeevich2552CFR Russia½0½½½½½½½½1½6134.7507
8ISR270216SIMYefremov, Yaakov2565ISR Israel0½½½½½½½½½½1613408
9GER80888GMBusemann, Stephan2616GER Germany0½½½½½½½½½½½5.5032.2509
10NED370177SIMRaijmaekers, René C. H.2483NED Netherlands0½½½½½½½½½½½5.5032.2509
11SWE450393GMOlofsson, Dan2566SWE Sweden½½00½0½½½½½15128.5011
12ISL300134SIMHalldórsson, Jón Árni2482ISL Iceland00½½½½0½½½½½4.5026.25012
13UKR941048 Aveskulov, Valeriy2529FUKR Ukraine½½00E½½½0½½0½4024.5013

XE = exceeded time limit
XF = FIDE Elo
Latest results from 11/5/2016 are displayed in red.

Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 78

Top three teams will qualify for the Final of the 10.th European Team Championship.

GM norm achieved by: Riccio, Eros
SIM norm achieved by: Hatzl, Johannes

This is a server event.
The start date was 6/10/2014.
There is no end date.
ICCF standard time control 10 moves in 50 days with duplication after 20 days is used.
Games are stopped if a player exceeds his thinking time. A claim by the opponent is required.
45 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule (see ICCF rule 1.3.4.3). This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Caressa, Marco.

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