CZE/TC6/3P/L1 Board 1, 6. Czech 3-Player Team Championship - 1. League Board 1
| TD Židů, Jan |
Rated | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | Score | SB | RG | Place |
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1 | | 131373 | | Binas, Jindřich (*1954) | 2217 | SOKOL LÁZNĚ BOHDANEČ | | | ½ | ½ | ½ | ½ | ½ | ½ | 1 | ½ | ½ | ½ | ½ | 1 | 1 | ½ | 8.5 | 56.5 | 0 | 1 |
2 | | 131315 | | Černovský, Karel | 2343 | AMICI CS | ½ | ½ | | | ½ | ½ | ½ | ½ | ½ | ½ | ½ | ½ | 1 | ½ | 1 | ½ | 8 | 53.25 | 0 | 2 |
3 | | 130865 | GM | Nývlt, Zdeněk | 2432 | ZASILATELSTVÍ ŽELEZNÍK PARDUBICE | ½ | ½ | ½ | ½ | | | ½ | ½ | ½ | ½ | 1 | ½ | ½ | ½ | ½ | ½ | 7.5 | 51.75 | 0 | 3 |
4 | | 131168 | | Pravec, Ladislav | 2365 | DISCOVERY | ½ | ½ | ½ | ½ | ½ | ½ | | | ½ | ½ | 1 | ½ | ½ | ½ | ½ | ½ | 7.5 | 51.75 | 0 | 3 |
5 | | 130642 | | Pecka, Josef | 2410 | SK KEMPELEN | ½ | 0 | ½ | ½ | ½ | ½ | ½ | ½ | | | ½ | ½ | 1 | ½ | ½ | 1 | 7.5 | 49.5 | 0 | 5 |
6 | | 139169 | | Pavlíček, Miroslav | 2292 | DREAM TEAM | ½ | ½ | ½ | ½ | ½ | 0 | ½ | 0 | ½ | ½ | | | ½ | ½ | 1 | ½ | 6.5 | 44.25 | 0 | 6 |
7 | | 131133 | | Thoma, Otomar | 2173 | ČERNÝ KONĚ | 0 | ½ | ½ | 0 | ½ | ½ | ½ | ½ | ½ | 0 | ½ | ½ | | | 1 | ½ | 6 | 40.25 | 0 | 7 |
8 | | 131098 | | Bačiak, Miloslav | 2183 | VALDŠTEJNOVÉ | ½ | 0 | ½ | 0 | ½ | ½ | ½ | ½ | 0 | ½ | ½ | 0 | ½ | 0 | | | 4.5 | 33.25 | 0 | 8 |
Latest results from 3/8/2016 are displayed in red.
Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 56
This is a server event.
The start date was 2/1/2015.
The end date was 7/31/2016.
ICCF standard time control 10 moves in 50 days with doubling after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
30 days of leave per year are available to each player.
There is no special leave in this event.
This tournament allows claims based on the six piece tablebase.
Individual ties are broken by the Sonneborn-Berger tie breaking rule. This applies to board cross tables.
Team ties are broken by the match points tie breaking rule. This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 56 games are finished in the event.
The public can see the games only when they are finished, and at least 56 games are finished in the event.
This event is organized by Židů, Jan.