ICCF

CCO20/F Board 1, ICCF Olympiad 20 Final Board 1

TD Pheby, Ian M. (IA)
Category 14 GM=6½ SIM=5½ IM=4½ CCM=4½ CCE=4½12345678910111213ScoreWinsSBRGPlace
1CFR140915GMDronov, Aleksandr Surenovich2671CFR Russia½½½½½½½½½1117.5343.2501
2SLO480135GMBorštnik, Aleš2591SLO Slovenia½½½½½½½½1½½17240.7502
3BUL50173GMIotov, Valentin Dimitrov2567BUL Bulgaria½½½½½½½½½½½½603603
4GER81027GMKribben, Matthias2660GER Germany½½½½½½½½½½½½603603
5ESP160789GMLafarga Santorromán, David2649ESP Spain½½½½½½½½½½½½603603
6SWE451268 Berg, Emanuel2528SWE Sweden½½½½½½½½½½½½603603
7USA511269GMHam, Stephen E.2583USA U.S.A.½½½½½½½½½½½½603603
8CFB750227SIMUlasevich, Sergei Alexandrovich2461CFB Belarus½½½½½½½½½½½½603603
9EST930148GMKukk, Raul2559EST Estonia½½½½½½½½½½½½603603
10FRA180109GMLecroq, Michel2594FRA France½0½½½½½½½½½½5.5032.75010
11AUT10362GMHamarat, Tunc2551AUT Austria0½½½½½½½½½½½5.5032.5011
12NED370240SIMTulfer, Paul M.2525NED Netherlands0½½½½½½½½½½½5.5032.5011
13ISR270257GMGooshchin, Dmitry2553ISR Israel00½½½½½½½½½½5029.25013

Latest results from 8/12/2019 are displayed in red.

Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 78

GM norm achieved by: Dronov, Aleksandr Surenovich; Borštnik, Aleš
SIM norm achieved by: Berg, Emanuel

This is a server event.
The start date was 9/1/2016.
There is no end date.
ICCF standard time control 10 moves in 50 days with doubling after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
45 days of leave per year are available to each player.
There is no special leave in this event.
Linear conditionals can be entered.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See 2017 Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule (see ICCF rule 1.3.4.3). This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Tani, Gian-Maria.

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