XE = exceeded time limit
Latest results from 11/19/2018 are displayed in red.
Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 105
Welcome to the Semi-Finals of the 8th Veterans World Cup.
There are 8 Semi-Final groups, and the winner of each Semi-Final group and any tied players after tie breaks are applied will qualify to play in the Final. The best runners-up may qualify for the Final depending on the results from all Semi-Final groups.
No player may qualify for more than one place in the Final.
Adjudication will take place if games are unfinished on 20th March 2019.
The winner of each Semi-Final group will receive a prize of 100 Euros. The runner-up in each Semi-Final group will receive a prize of 50 Euros. Ties will be split by normal tie-break rules (number of wins, then SB) if necessary to determine the winner of these prizes.
CCE norm achieved by: Groß-Winter, Günter; Leiner, Raimund; Eliseev, Vladimir Yakovlevich; Roberts, Anthony Arthur; Cook, David D.; Brzeszkiewicz, Edmund; Juras, Zvonko
CCM norm achieved by: Groß-Winter, Günter; Ilyasov, Anatoly Fedorovich; Roberts, Anthony Arthur; Juras, Zvonko
IM norm achieved by: Juras, Zvonko
This is a server event.
The start date was 6/15/2017.
The end date was 3/20/2019.
ICCF standard time control 10 moves in 40 days with doubling after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
45 days of leave per year are available to each player.
There is no special leave in this event.
Linear conditionals can be entered.
This tournament allows claims based on the six piece tablebase.
Draw offers are essentially restricted to one offer per player per game (called the Code of Conduct draw rule). See 2017 Playing Rules-Server 2d and/or TD Manual-Server 11.3.3 for details.
Ties are broken by the Baumbach tie breaking rule (see ICCF rule 1.3.4.2).
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Pheby, Ian M..