Latest results from 6/12/2021 are displayed in red.
Not yet started: 0, Ongoing: 0, Adjudication pending: 0, Finished: 105
Welcome to the semi-finals of the 10th Veterans World Cup.
There are 9 semi-final groups, and the winner of each semi-final group and any tied players after normal tie breaks (number of wins, then SB) are applied will qualify to play in the final. The best runners-up may qualify for the final depending on the results from all semi-final groups.
No player may qualify for more than one place in the final.
Adjudication will take place if games are unfinished on 31st May 2021.
The winner of each semi-final group will receive a prize of 100 Euros. The runner-up in each semi-final group will receive a prize of 50 Euros. In the situation where players score equal points in the places for prizes, money would be shared.
The prizes will be made available at the conclusion of all semi-final groups.
CCE norm achieved by: Sudnitsyn, Andrey Vitalievich; Llorach Gracia, Tomás; Groot, Peter J. A.; Eichhorn, George
CCM norm achieved by: Sudnitsyn, Andrey Vitalievich; Llorach Gracia, Tomás; Groot, Peter J. A.; Eichhorn, George
IM norm achieved by: Kostanjšek, Zorko
This is a server event.
The start date was 8/25/2019.
The end date was 5/31/2021.
ICCF standard time control 10 moves in 40 days with doubling after 20 days is used.
If a player exceeds allowed thinking time in any way, the player will automatically be scored with a loss. Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
45 days of leave per year are available to each player.
There is no special leave in this event.
Linear conditionals can be entered.
This tournament allows claims based on the six piece tablebase. The 50-moves-rule is not applied in positions with seven or fewer pieces.
Draw offers are restricted to one offer per player every 10 moves (called the ten moves draw rule).
Ties are broken by the Baumbach tie breaking rule (see ICCF rule 1.3.4.2).
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Pheby, Ian M..