ICCF

MT-Kolesnik/SF3 Board 1, Rudolf Kolesnikov Team Tournament SF3 Board 1

TD Yeremenko, Andrei (IA)
Category 111223344556677IMCCMCCEScoreWinsSBRGPlace
1ITA241175CCEMilani, Oscar2297(79)ITA Italia Azzurra½½½½½½½.....73.50851
2ARG20192IMDeforel, Jorge Eduardo2317(49)ARG Argentina A½½½½.½½.....307.562
3BEL40665 Fogel, Pierre2303(85)BEL Belgium½½½½.½......762.507.573
4BRA70280SIMSilva, Flávio Arnaldo Braga da2341(72)BRA Brazil A½½½.½.......206.2584
5ESP161596CCMSainz Cortón, Enrique2288(102)ESP Spain A.½.½........7103.25105
6BUL50522 Monov, Aleksandar2237(105)BUL Bulgaria............7000126
7ENG211408 Wood, Ben A.2093(76)ENG England B............7000126

Latest results from 9/19/2024 are displayed in red.

Not yet started: 0, Ongoing: 30, Adjudication pending: 0, Finished: 12

The teams in places 1-2 (after tie-breaks) will qualify from each group.
The best three percentage scoring 3rd place team from all groups will also qualify.
Further tie-breaking procedures: After standard tie-breaks in ICCF rules is going to qualify the team with the lowest average rating on the commencement of play.

This is a server event.
The start date was 7/1/2024.
The end date is 6/1/2026.
Triple Block system for a 700 day event, with 50 days initial bank and 5 days increment for the first 50 moves is used.
If a player's clock reaches zero, the player will automatically be scored with a loss (even if the bank and/or the increment are > 0). Under some circumstances all of the player’s games will subsequently be cancelled (if not already rated).
Players cannot stop their clocks to take leave.
Linear conditionals can be entered.
This tournament allows claims based on the seven piece tablebase.
Draw offers are restricted to one offer per player every 10 moves (called the ten moves draw rule).
Individual ties are broken by the Baumbach tie breaking rule. This applies to board cross tables.
Team ties are broken by the board points tie breaking rule (see ICCF rule 1.3.4.3). This applies to the team cross table.
If needed, adjudicators will be selected by the server.
Other participants can see the games only when they are finished, and at least 10 games are finished in the event.
The public can see the games only when they are finished, and at least 10 games are finished in the event.
This event is organized by Ruggeri Laderchi, Giorgio.

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